Water has the some of the same flexible dynamics as cloth and hair:
Here are my attempts at applying a splash to the scene. The material properties were far easier to create compared to the clouds.
Because these splashes are brief and undetailed it makes the models look tiny. For now this does not matter. I want to see what the models and water looks like with a coloured background rather that a studio setup.
Here is the original photo:
And the tonal and colour adjustments:
And applied:
The middle two are my favourite so I will be working with that from now on.
Here are a few leaf texture tests:
Sebastian
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